An in-review journal for the Santa’s Helper Christmas smash-em-up game I created with Team Big Pants.
An in-review journal for the Planet Smash space-shooter game I created with Team Yellowcake.
With our Giraffic Park development log, you can monitor our team’s progress. Check it out! Real cool stuff! …If I do say so myself:
My test level from week one… we’re 6 weeks into production now though
This doesn’t quite represent the end essence of our game… but it kinda does! so it’s here.
This was made as part of the V-48 Hour Film Festival… in… I forget which year… perhaps it’s in the credits???
I cleaned up animations for it, did some modelling and a bit of texturing. most of what I made is sitting in Alex’s house.
This was our final project for the 2009 Advanced 3D Productions course at Media Design School, Auckland, New Zealand.
It was a 3 week production which included pre-production, filming, modelling, texturing, lighting, animation, motion tracking, compositing, colour grading, and audio. It was completed within the deadline by a team of 11 students including myself who contributed the “Hermit Cone”.
This was a group effort for our class project in Media Design School’s Advanced 3D Productions course. I Basically made props and animated a few of the wasp scenes and setup the dynamic simulation for the toaster you can see coming apart in this film.